![]() ![]() ![]() Upon completing missions, players receive monetary rewards that can be used to purchase new parts and weapons to be used in combat.Ī unique feature of Gun Hazard is its usage-based progression system. While playing as a pilot is not required to beat the game, there are missions that can only be cleared by getting out of the wanzer. ![]() The pilot only has two means of attacking - handguns and hand grenades. On foot, the pilot can do the following actions: walk, jump, dash, crouch, climb, use jet pack (to fly) and use weapons. They can be also outfitted with secondary, special weapons that have their own unique properties and uses. A wanzer uses one of four, unique primary weapons for combat - vulcan guns, shotguns, laser rifles, and napalm guns. Wanzers can do the following actions in mission play: walk, jump, fly, dash, use shields, and use weapons. In Gun Hazard, the player has two ways to play the game: inside the wanzer or on foot as the pilot. Unlike other Front Mission titles, the player can revisit these locations and redo its missions at any given time. ![]() Upon completing all mandatory story-related missions, new locations are revealed on the world map. In these locations, the player can travel to various areas to complete missions and progress the plot. Upon choosing a location on the world map, a map of the location is brought up. The player travels to locations on a point-and-click world map. Game progression in Gun Hazard is done in linear manner: watch cut-scene events, complete missions, set up wanzers and vehicles during intermissions, and sortie for the next mission. This ally unit can also be controlled by a second player through the use of a secret in-game cheat. The player can control their ally's actions, such as ordering them to retreat or use their special weapons. A second, AI-controlled ally unit can be chosen to provide support to the player during missions. The player controls one character who pilots a mech known as the wanderpanzer, or wanzer. As a side-scrolling shooter spin-off, the gameplay of Gun Hazard differs from the tactical role-playing game entries of the numbered Front Mission titles. Rather than being played out on a grid-based map and using a turn-based structure, battles takes place in real-time on scrolling 2D maps akin to Assault Suits Valken, a game which shared several key development staff with Gun Hazard. ![]()
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